Create drawing objects

Drawing objects are the graphical modules of a diagram. Drawing objects include shapes and forms.

Note:  

Difference between shape and form: Shapes are referenced to a model object. Forms, on the other hand, are pure forms of representation without reference to objects.

Create shapes

You can create shapes in the WebModeller as follows:

  • Drag and drop a shape from the drawing palette into the drawing area

  • Drag and drop an object from the model overview into the drawing area

  • Create a shape using the context-sensitive menu of an existing shape (only in BPMN diagrams)

Create forms

You can create forms in the WebModeller in freehand diagrams.

Instructions:

  1. Open a freehand diagram in WebModeller

  2. Drag and drop a shape from the drawing palette under Shapes into the drawing area:

    Note: In freehand diagrams you have the additional option to create a symbol. To do this, drag and drop the Create Symbol entry from the drawing palette into the drawing area and select a symbol. The created symbol is like a shape and can be edited just like shapes.

Result:

The form is created and does not reference any object.

See also: You can read how to assign a model object to the shape in the chapter Assign model object to a form.

See also: For detailed information on how to create shapes in a specific diagram type, see: